Earth – A Video Game/Simulation

Have look onto the graphics of video games with the Unreal 5 engine, imagine it being combined with AI tools like Google Veo 3 and Genie 3. Now combine it with headsets and immersive VR gloves.

And now imaging how video games will develop in the next 5, 10. 20, 100, 500 years.

This virtual reality is being implemented with a perfectly running environment, flora and fauna. All that is missing is conscious life.

Every player is logged in to a personal instance of the game (his own “reality bubble”, or private universe). Because it is a two-way-communication to the server where the source code is being stored modifications (physical and non-physical) to the environment inside the game are being mirrored to the server and being integrated into the source code.

Other players can then download those modifications into their own personal instance of the game. This way it’s possible that players influence each other in their game experiences.

The players though will not notice that they are playing in different instances of the game, because the integration and overlaying is seamless.

To save computational power the reality a player experiences is only being rendered within his field of vision (visuals, sounds, smells etc.).

Before logging in and the blocking of memories happens, a player can choose between many epochs of the virtual reality, which are all running in parallel, as different instances of the same game code. Then the player chooses an avatar with a pre-planned storyline.

This is shown in the Jumanji: Welcome to the Jungle movie:

One can decide to start from scratch (which is called birth) or login in at any preferred point in time to which the chosen avatar has already lived inside the game in automatic mode, piloted by the operating system EGO. One merges then with the memories of the avatar and takes control of it.

One will feel no difference and instantaneously believe to be the character and act as such.

May recommend Rizwan Virk’s book – “Simulation Hypothesis” for “physical and scientific evidence”, a look into religions etc.

— Oliver


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